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Course Description

Meeting Time

Instructor

Textbook

Intranet Webpage

Evaluation

CS260: Video Game Design: Building Video Games from Scratch


Course Description

This programming-based course will teach students to design and build video games. Students will learn to conceive, design, and build game frameworks. They will also learn the basics of creating the art necessary for the game environment and how to define game play. By the end of the semester, each student will have built at least one video game that is ready to be played. Prerequisite: Students are required to have at least one semester of college-level programming in a high-level programming language, e.g., C, C++, or Java. This course satisfies Division I distribution requirements. PRJ

Meeting Time

Tuesday, Thursday:
* 12:30pm-1:50pm
Adele Simmons Hall
Room: 126
September 9, 2009-December 11, 2009

Instructor

Paul Dickson
Phone: x5861, off campus (413) 559-5861
E-Mail: pedcs-at-hampshire.edu
Office: room 204 Adele Simmons Hall

Office Hours:
Monday-Wednesday 10:30 AM-11:30 AM
Tuesday-Thursday 2:00 PM-3:00 PM
by appointment

Textbook

Required text:
Beginning iPhone Development: Exploring the iPhone SDK
by Dave Mark and Jeff LaMarche
APress

Intranet Webpage

The Hampshire intranet official course webpage that is useful primarily for the discussian board.

Evaluation

Course evaluation will be based on students ability to learn course material and create webpages. Evaluation of comprehension cannot be made without homework assignments and the final project being turned in on time. All assignments must be turned in on the date due, late work will generally not be evaluated. As with all Hampshire College courses academic honesty is expected, make sure your are framiliar with the Hampshire's official statement on plagiarism.


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